1.53 Update
- 3 days ago
- 6 min read
Hello, Storm Strikers!
Here are the details for the 1.53 Update (2026.02.12).
Developer Comment
We’re planning to adjust the key-slot layout to lower the barrier to entry by rebalancing the value of Swap Skills and stabilizing the core gameplay experience.
In this process, some playstyles may become more restricted. However, we will address this by improving and prioritizing the development of new Swap Skills.
Please share your thoughts on new Swap Skills for various heroes via the Balance Discussion and Suggestions boards. We’ll review your feedback and reflect it in future Swap Skill development..
캐릭터 밸런스
Shifu
Key Slot Changes
Removed Dragon Stamp from the R slot
Cloud Step cooldown increased: 3s → 4s
Comment
We’re slightly reducing Shifu’s overall map presence that comes from high mobility, to encourage moving together with teammates rather than relying on solo plays.
Maximus
Key Slot Changes
Roar of Conviction: removed from the Shift slot
Max HP decreased: 1160 → 1080
Comment
We want Roar of Conviction to be chosen in the R skill slot for the purpose of immediate movement lockdown.Also, by lowering Max HP, we aim to keep crowd-control resistance through barriers while adjusting Maximus’ ability to withstand focused fire.
Warmonger
Choke Slam grab damage increased: 30 → 70
Choke Slam collision damage decreased: 110 → 70
Boulder Tackle push damage increased: 30 → 90
Boulder Tackle collision damage decreased: 150 → 90
Comment
We’re shifting part of collision damage into base damage to improve minimum damage output in situations where there is no wall.
Eveleen
Key Slot Changes
Accretion Disc: removed from the E slot
Exotic Matter: removed from the E slot
Time Dilation: removed from the Shift slot
Asteroid Cluster: removed from the Shift slot
Comment
We’re adjusting Eveleen because repeatedly using Exotic Matter and Accretion Disc in sequence could heavily restrict opponents’ movement and was difficult to respond to.
Volf
Flame On! (Charge) damage decreased: 110 → 105
Comment
We want to ease the portion of Volf’s pattern where sustained pressure creates favorable trades and burst damage then “locks in” the advantage.
Bernhardt
Key Slot Changes
Blitzkrieg: removed from the R slot
Savage Dash: removed from the R slot
Rampaging Fury: removed from the Shift slot
Inferno Strike: removed from the Shift slot
Comment
We want to limit the play where Bernhardt could take two long-range mobility skills and use the battlefield far more broadly than other options.
Akira
Flashbang damage decreased: 100 → 70
Flashbang cooldown decreased: 7s → 6s
Phantom Slash (Return Hit) damage increased: 125 → 175
Phantom Slash (Return Hit) slow effect moved → Demon Strike
Comment
We want to give Akira stronger advantages for engaging and disengaging, enabling quicker repositioning during fights and allowing intentional creation of favorable timings—while adjusting burst damage.Also, we’re moving the slow effect from the Phantom Slash (Return Hit) to Demon Strike. The goal is to shift focus away from the intended chain of Phantom Slash → Flashbang / Ghost Thrust, and instead improve the hit rate of the Phantom Slash return hit itself. In addition, we’re tuning damage that was significantly lacking compared to Battōjutsu, so that after dealing reliable damage with Phantom Slash, players can choose between committing with Flashbang based on remaining HP, or applying poke damage with Ghost Thrust.For Ghost Walk, we’re currently reviewing whether it should have a constant cooldown for situational responses, or be designed around a single, highly meaningful use.
We’d love to hear your feedback on this design direction.
Alice
Key Slot Changes
Vortex Stinger: removed from the RMB slot
Sacred Breeze: removed from the RMB slot
Holy Chase: removed from the E slot
Blade Gust: removed from the E slot
Vortex Stinger cooldown decreased: 8s → 7s
Vortex Stinger travel distance decreased: 1400 → 1300
Gale Strike cooldown decreased: 6.5s → 6s
Comment
We want Alice’s gameplay to center around a burst-and-disengage damage cycle.
Raki
Key Slot Changes
Kitty Rush: removed from the E slot
Kitty Step: removed from the E slot
Meow Meow Zoomies: removed from the Shift slot
Purrfect Pounce: removed from the Shift slot
Furry Flurry (center) damage decreased: 80/80/80 → 60/60/60
Furry Flurry (outer) damage increased: 80/80/200 → 100/100/220
Purrfect Pounce cooldown decreased: 8s → 6s
Meow-phoon vortex damage increased: 960 → 1040
Comment
We’re adjusting short-range trick movement and adding more variation to Raki’s play cycle through Meow Meow Zoomies and Purrfect Pounce, aiming for combat flow with mixed tempos.
Also, we’re shifting some of Furry Flurry’s center damage to the outer area to improve the floor of baseline damage, and to ensure Meow-phoon delivers a clear payoff when you seize an opening.
Rei
Key Slot Changes
Arctic Incantation: removed from the R slot
Frost Barrier: removed from the Shift slot
Comment
We want Biting Hailstorm and Arctic Incantation to be chosen with distinct goals—pressure/zoning vs. counterplay—each aimed at controlling space.
Lucy
Removed: Bloody Burst can no longer be used after Vermilion Void
Bloody Burst post-delay increased: 0.25s → 0.4s
Comment
The “compressed burst damage” created by weaving Bloody Shot mid-combo was difficult to respond to, so we’re adjusting it.
Narae
Key Slot Changes
Blessing of Swiftness: removed from the RMB slot
Blessing of Grace: removed from the RMB slot
Divine Wave: removed from the E slot
Divine Light: removed from the E slot
Comment
We want healing skills to be chosen as the default.Also, we want the E slot to offer a meaningful split between immediate save potential and increased engagement value, encouraging decisions that fit team composition and combat situations.
Chloe
Key Slot Changes
Zoom Zoom, Horo Car!: removed from the R slot
Tag! Freeze!: removed from the Shift slot
Hey Buddy! Let’s Play! cooldown decreased: 3s → 2.75s
Comment
We want the R slot to be more than simply “pick the strongest skill,” and instead to be a strategic choice with clear goals such as survivability, safety, or combo offense.Also, to cover some reduced response options, Hey Buddy! Let’s Play! will help Chloe react more nimbly.
Sabio
Key Slot Changes
Let’s Breakdance!: removed from the E slot
Rescue Grenade: removed from the R slot
Reaction Grenade: removed from the R slot
Sanctuary of Kukulkan: removed from the R slot
Comment
We want Sabio’s core playstyle using Let’s Breakdance! and Nitro Gliding to be firmly established,and for E-slot Swap Skill choices to be selected with clear goals—healing, counterplay, or lockdown.
Electra
Key Slot Changes
Encroaching Thorns: removed from the E slot
Land of Delight: removed from the R slot
Condemnation of Desire: removed from the R slot
Comment
We want a more aggressive playstyle built around Encroaching Thorns to become the default..
Yuna
Key Slot Changes
Help Maid Supplies: removed from the E slot
I’m Cleaning Here!: removed from the R slot
I’m Cleaning Here! final hit damage increased: 105 → 125
Comment
We want to solidify Yuna’s core playstyle, and adjust the final hit of I’m Cleaning Here! so it can be meaningfully used in a wider variety of situations.
Other Bug Fixes & Improvements
Updated hero difficulty ratings
Updated hero order in Character Select and the Hero page
Fixed an issue where hit reactions did not apply for some heroes
Fixed an issue where an airborne effect applied to Rei’s Arctic Incantation
Fixed an issue where canceling Rei’s ground-targeted skill could cancel basic attack delay
Removed Akira’s Battōjutsu AOE range indicator
Added camera presentation effects to Akira’s Ghost Walk
Added missing [Dash] tag to Raki’s Meow Meow Zoomies skill description
Added missing movement speed increase and damage values to Raki’s Meow-phoon skill description
Added missing [Dash] tag to Theo’s Tactical Maneuver skill description
Added missing [Dash] tag to Al-Manat’s Spirit of the Dune skill description
Updated Yuna’s Clear Stream skill description to include allies in its activation conditions
Improved an issue where Yuna’s Clear Stream Stance did not cancel when a stun hit
Fixed an issue where Yuna could use the 2nd hit of Clear Stream without landing the 1st hit
Fixed an issue where Yuna’s Azure Flowing Water follow-up could be canceled when a stun landed mid-chain
System
After matchmaking completes in Normal Match, ally nicknames will appear as Striker 01 ~ 04 on the character selection screen.

New Profile Icons
Streamer Yuna

Zenith Narae

New Emotes
Tearful Alice

Tearful Raki

I’m a Big Fan Warmonger

I’m a Big Fan Raki

Recruiting Clan Members

DOPE Rei

Best Teammate Theo

Best Teammate Chloe

Best Teammate Warmonger

Best Teammate Al-Manat

Be My Buddy Volf

New Sprays
Season Champion Clan: LRA

Season Champion Clan: Hanpanman Deo

Season Champion Clan: LVUP




